Vyzh`dra the Cursed
Cursed Cycle in Ssraeshza Temple
Raid Guide
The Cursed Cycle is in the basement of Ssraeshza Temple and consists of 3 bosses that all spawn back to back, in the same spot. See the Blue Circle on the Map.
a glyph covered serpent
Vyzh`dra the Exiled
Vyzh`dra the Cursed
In order to start the event you need to kill 10 mobs in the basement within a certain time frame (30 minutes?). This will spawn the first boss, a glyph covered serpent.
The 10 mobs are circled on the map above: 7x Taskmasters, 2x Rhozth, 1x Warden.
The 9 of the 10 mobs are on a couple hour respawn. The exception to this is Rhozth Ssrakezh, who is on a 3 day respawn. If he is not up then you cannot start the Cursed Cycle. Once all 10 mobs are killed within the timeframe a glyph covered serpent will spawn at the Blue Circle.
a glyph covered serpent
Tank a glyph covered serpent with your back against a wall and healers out of line-of-sight. He casts a knockback on the tank and a PBAE Feigh Death. Kill him to spawn Vyzh`dra the Exiled.
– 400K HP
– Hits 800+
– Slowable
– Casts Glowing Glyphs (Single Target, Knockback/7.5 Second Stun, -150 Cold Resist)
– Casts Wave of Death (PBAE, Feign Death/500 DD/6 Second Stun, -200 Cold Resist)
Vyzh`dra the Exiled
Vyzh`dra the Exiled spawns after a glyph covered serpent dies. He casts a 20k unresistable DD every 2 minutes. This is effectively a Death Touch until later in the game. It can be absorbed with DA for the initial pull. He also has a large PBAE fear, but this can be resisted easily. Keep healers out of line-of-sight. Kill him to spawn Vyzh`dra the Cursed.
– 600K HP
– Hits 900+
– Flurries
– Cannot be slowed
– Casts Touch of Vinitras (Single Target, 20k DD, 2 minute cooldown, Unresistable)
– Casts Pyrokinetic Hallucinations (PBAE – Large Range, Fear/-100 Disease Resist, Small DoT, Fire Based)
Vyzh`dra the Cursed
Vyzh`dra the Cursed is the final boss of the spawn cycle but isn’t very difficult. He has a PBAE Charm that is easy to resist with high Disease Resist. He also has a PBAE Poison DoT. Bring group heals. Keep healers out of line-of-sight.
– 1.2 Million HP
– Hits 800+
– Flurries
– Slowable
– Casts Mass Insanity (PBAE, Charm, Disease Based)
– Casts Caustic Mist (PBAE, 500 HP/Tick DoT, -300 Poison Based)